As a Technical UI/MotionDesigner, you will craft and bring to life the interface of Million Lords.
You'll create clear, appealing UI assets and satisfying motion that make interfaces impactful, smooth and rewarding, while respecting the game's visual identity..
$You will
Design and deliver interfaces for new features and live ops, while improving existing screens through incremental enhancements (visual hierarchy, readability, and overall appeal).
Collaborate closely with the design and Art teams to translate gameplay needs and user journeys into creative and visually appealing interfaces.
Define the graphical aspects of the interface (shapes, iconography, typography, colors, animations, textures, logos) while taking into account the game's art direction as well as mobile technical and performance constraints.
Prototype, test, and iterate on interfaces based on feedback from the design, art, and product teams in order to optimize the player experience.
Create animations, micro-interactions, and visual effects (motion design / VFX) that enhance clarity, player feedback, and engagement (transitions, action feedback, reward moments, etc.).
Implement UI and motion elements in Unity in collaboration with programmers, ensuring their integration and proper functioning across different mobile devices.