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Real Time Rendering R&D Engineer > Joboolo FR :


Société : Nintendo European R&D
Lieu : Paris 75

We are looking for engineers and researchers in the field of technologies related to game development.

The role requires exploring, defining and implementing software solutions pertaining to :


Real-time rendering
Physical simulation
GPGPUProcedural content generation
AI-assisted tools
Compression
High performance implementation

The goal will be to aim for and exceed state of the art solutions in these fields, on Nintendo platforms.

It will be necessary to collaborate with game developers to bring new technologies to our users.
The operating environments are Linux / Windows, and the Nintendo consoles' OS and SDK.

Nintendo European R&D
Paris 75
Programming
Permanent contract




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