Game Technologies R&D Engineer > Nintendo European R&D > Joboolo FR :
Société : Nintendo European R&D Lieu : Paris 75
This is a position for engineers and researchers in the field of technologies related to game development.
The role requires to explore, define and implement software solutions in the fields of
Real-time rendering
High performance implementation
Low-level optimization
C/C++ development
The position focuses more specifically on
Software architecture
Cross-platform development
Network programming
Interactions with large code bases
The goal will be to aim for and go beyond state-of-the-art solutions in these fields, targeting the current and future Nintendo platforms.
It will be necessary to collaborate with game developers to bring new technologies to the market.
The operating environments are Windows / Linux, and the Nintendo consoles' OS and SDK.
Nintendo is an international company, and employees are expected to collaborate in a multicultural environment.
This position is the starting point for the applicant but does not define a limit ; we strive to facilitate personal development within the company and expect our employees to learn and be able to express their full potential.
NintendoEuropean R&D Paris 75 Programming Permanent contract